
You can surf on a Destroyer Droid, lay mines with a Chameleon Droid, charge up a Spider Droid's lasers, and so on. You essentially double-jump to land onto a droid and then gently stick your lightsaber into it, allowing you to control its actions. As you'd expect, you end up fighting a lot of droids, and droid-jakking is one of the most important tools at a Jedi's disposal. It also didn't help that it was entirely too easy to fall off of ledges (the game actually keeps track of how many times you go over an edge to your death).ĭespite my qualms about the action sequences, I did admire some of the more creative aspects of Republic Heroes. The problem with this was in figuring out the timing of when exactly the game wanted me to trigger the force push. You could push back droids, knock back their projectiles, and so on. For one, your mastery of the force is limited to pushing stuff around. While it was cool enough to control Anakin and his Padawan Ahsoka "Snips" Tano, I couldn't get too enthused about the combat. The Jedi mission annoyed me in different ways. I thought that mastering the position of the Gears of War-style targeting parabola for aiming grenade trajectory would satisfy me, but I found that if you came even close to your targets that was often good enough. I understand that the game is being targeted at a younger audience, but as an avid Star Wars fan I was hoping for more depth. The Clone mission's simple duck-and-shoot combat mechanics (which you could completely ignore if you preferred to just strafe and blast) weren't deep enough to grab my attention, even when I was forced to take out droid shields with secondary weapon fire, or when I was unlocking passages by figuring out a simple slide puzzle.



While I came in with an open mind, I was disappointed by Republic Heroes during my recent hands-on preview.

The usual suspects are all here, including Anakin Skywalker, Obi-Wan Kenobi, Mace Windu, and the blue-skinned Aayla Secura. The Jedi are the Republic's storied knights, skilled with the lightsaber and masters of the Force, able to manipulate the world around them with a thought. If you're familiar with the Clone Wars animated series you'll know tough-as-nails soldiers like Captain Rex and Commander Cody. The Clones are the munitions experts of the Star Wars Universe, adept at firing blasters, chucking grenades, and ducking behind cover when necessary. The Republic Heroes come in two main varieties: Clones and Jedi. The premise behind Star Wars: The Clone Wars - Republic Heroes is a strong one: Control popular Star Wars characters in a cooperative-type action game.
